Greetings! I'm the Content Design Manager at Paradox Development Studio. I've been working in the game industry since 2001 with my first gig working on Halo: Combat Evolved for the Xbox. I've contributed to titles for the PC, consoles, handhelds, and mobile devices.
Right before joining Paradox Development Studio, I was a Senior Gameplay Designer on Cyberpunk 2077 and The Witcher 3: Wild Hunt at CD Projekt Red in Warsaw, Poland.
I firmly believe a lot can be learned and explored by designing for every gaming platform and genre possible. I'm eager to see what new gaming platforms we as the entire game industry invent and the new genres developers around the world create in the future.
I have massive passion for all areas of design but a rich love for quest, mission, level, and content design. As manager, I have a focus on inspiring others to flourish in an enjoyable and rewarding studio environment that nurtures developers to grow into the highest caliber.
Thank you for taking a moment to read this and I'm looking forward to all of you enjoying the grand games we have to offer at Paradox.