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UX Designer

Are you an accomplished UX Designer looking for new and exciting challenges? Do you have an interest in making the complex seem simple? Do you have the drive and passion to push for new and innovative experiences for strategy gamers?

Paradox Development Studio is looking for a UX Designer to bolster its ranks. As a User Experience Designer you will be helping us ease the learning curve of deep and complex strategy games on a grand scale. You will be a challenging force that will try to innovate and push new ideas, leading to better games that are more approachable while retaining their deep gameplay. Together with other designers you will develop style guides and methods for securing a better user experience for our players.

Responsibilities

  • Create mockups, wireframes and prototypes of new interfaces, and evaluate and improve existing ones
  • Utilize our internal tools to implement your designs in the Clausewitz engine
  • Coordinate with designers, programmers, and artists and make changes to both UI and gameplay mechanics if necessary
  • Plan and order sound effects for interfaces and communicate ideas to the Audio Director
  • Drive innovation and providing a fresh perspective to User Experience in User Interface design
  • Challenge old solutions and be a voice for improved usability and accessibility
  • Evaluate and help develop style guides and design principles

Requirements

  • Experience as a UX Designer, UI Designer, or equivalent
  • Fluency in English both written and spoken
  • Familiarity with and/or interest in Paradox Development Studio's games and brands (Stellaris, Hearts of Iron IV, Europa Universalis IV, Crusader Kings II, etc)

Additional Qualifications

  • Experience with feedback-effects in games, or a mind for designing feedback effects in a 3D-environment will be considered a plus
  • Experience with user testing and feedback is a plus
  • Programming knowledge is also a plus

 

On a personal level you are driven towards innovation and are not afraid to challenge the status-quo. You are able to inspire others by shedding new light on existing problems and coming up with new solutions. You have excellent communication skills and can easily communicate with fellow designers, programmers, and other team members. You are also very structured and able to keep style guides and other design documents up-to-date.

Practical information

Scope: Full time and permanent
Reports to: Design Manager
Location: Stockholm

If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

Since we strive for a more even gender distribution we highly encourage women to apply to this role.

Paradox is a multicultural studio and we use English as our official language. Submit your Cover Letter, CV, and all included documents in English. Thank you.

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Stockholm

Västgötagatan 5
118 27 Stockholm Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.

email
@paradoxplaza.com
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