3D Technical Artist

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Paradox Tectonic seeks a versatile and creative Technical Artist to join our team for a new IP.  You will work alongside the Art Director, fellow artists, and engineers to create exciting, memorable, and replayable content. 

We're looking for an experienced, self-starting tech wiz with a good artistic eye. You will help elevate the visuals and find ways to improve workflow efficiency, provide feedback, and debugging of complex assets. Our ideal candidate brings with them a deep passion for making games and solving challenging problems. 

What You’ll Do (Responsibilities) 

  • Integration of art content into the game engine. 
  • Evaluate all incoming outsourced art for technical issues. 
  • Adjust vertex weighting for character skinned assets. 
  • Geometry and texture adjustments on outsourced assets when necessary. Design and develop (with Python, MEL, etc.) tools to automate processes. 
  • Help prototype new art assets and build asset generation pipelines and tools. Improve the workflow for all art disciplines, in particular lighting and environment art. 
  • Communicate and collaborate with other development disciplines. 

What You Bring (Qualifications) 

  • Strong working knowledge of Unity and Maya. 
  • Ability to skin meshes to various rigs for video games. 
  • Love of characters and animation. 
  • Strong grasp of anatomy, form, proportion, and color. 
  • Strong understanding of character modeling and texturing principles.
  • Understanding of good mesh topology for deformation. 
  • Solid experience with physically based rendering and lighting. 
  • Solid understanding of the artistic pipeline and workflow. 
  • Experience profiling performance and memory within game engines. 
  • Self-motivated, structured, proactive, and detailed oriented. 
  • Strong communication and organizational skills.

Nice to Haves 

  • Familiarity with modular character customization systems is a plus 
  • Experience with animation is a plus but not required

Scope: Full-time and permanent 
Can be remote but expected to keep consistent work hours with a team situated in the Bay Area. 

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this. At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be  a great addition to our team.

Additional information

  • Remote status

    Flexible remote

Or, know someone who would be a perfect fit? Let them know!

Berkeley, USA

94704 Berkeley Directions View page

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






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