Scroll to content

As Public Relations Manager, you’re responsible for leading and coordinating PR efforts for a defined portfolio of products and brands within Paradox Interactive’s catalog of games. You’re the default point of contact and person in charge of everything PR-related for the teams working on your assigned games; from defining PR strategies and campaigns to coordinating day-to-day operations. You’re part of the larger PR & Communications team within Marketing, and you report to the Head of Communications.

You work in close collaboration with the Product Marketing Managers in charge of the games you’re attached to. You’re not an isolated resource handling all operations yourself. In order to achieve the objectives set for the games you are in charge of, you coordinate with a set of PR contractors and agencies attached to Paradox; both to cover various local markets, and to leverage key expertise required for your plans. A key skill to succeed in this role is a strong ability to identify when and what to delegate. You should know what can and should be handled by yourself, with efficiency and costs in mind, and when and what to delegate to the external resources described above. 

Summary of key responsibilities

  • Conceive, plan, budget, and lead the PR strategies & campaigns for your assigned products and brands, putting the emphasis on leveraging external resources (agencies, freelancers, contractors) at your disposal. 
  • Coordinate with your product marketing team, other departments in Paradox, as well as various internal and external partners. 
  • Handle day-to-day PR requests and needs from your assigned product teams (copywriting, press releases, crisis communications, analysis of media coverage, media training for public speakers, answering inquiries from media, etc.).
  • Ensure regular proactive and reactive reporting on your activities for your management, teams, and partners.

Required qualifications

  • 3+ years of professional experience in communications and PR in the game industry, or relevant adjacent fields. 
  • Excellent communication and interpersonal skills, as well as a proven capacity to collaborate and coordinate with multiple teams & partners internationally. 
  • Solid and reliable project management capabilities, and a problem-solving-oriented mindset.
  • Specific interest in and knowledge of Paradox Interactive games is an obvious plus.
  • Fluency in written and spoken English, additional languages are a plus.

Practical information
Scope: Full time and permanent
Reports to: Head of Communications
Location: This position is based in Stockholm

Some of our benefits include:Teamtailor.Benefits4.PNG

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be  a great addition to our team.

Or, know someone who would be a perfect fit? Let them know!

Stockholm, Sweden

Magnus Ladulåsgatan 4
118 66 Stockholm Directions View page

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.


Applicant tracking system by Teamtailor