2D Artist - (Hearts of Iron IV)

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Paradox Development Studio makes world-leading grand strategy games that our fans spend hundreds of hours in, and our artists make sure we do it in style! We are now looking for a talented UI Artist to join our Hearts of Iron team in Stockholm!

As a 2D artist you will be working with the Art Director/Lead Artist to create and implement high quality UI/2D art for our GSG games.


  • Work with the Art Director & Lead Artist to develop the right look and feel of our UI. 
  • Creating various UI elements, icons, event images (illustrations), and other supporting 2D artwork that our games may require.
  • Implement and optimize UI assets for use in the game engine.
  • Work with animation and bring UI elements alive. 
  • Work with content designers and programmers to keep design intentions in mind while maintaining consistent art quality.
  • Collaborate closely with the Art Producers to breakdown tasks and plan work.


  • Portfolio showing good hand painting skills.
  • Demonstrated good use of typography, composition and color.
  • Skills in CSS, Actionscript, Javascript and HTML.
  • Knowledge of creating user interfaces from concept, through prototype to final.
  • Knowledge of UX to facilitate collaboration with our UX team.
  • Experience with UI animation.
  • Ability to create, as well as adapt and follow a variety of artistic styles.
  • Articulate in contextualizing decisions, communicating ideas and giving/receiving feedback.
  • Comfortable using English in spoken and written form.

It would be great if you had a passion for the strategy game genre and a strong interest in game development. Additional skills like familiarity with After Effects and 3D software would be a bonus but not essential.

As part of the recruitment process, you may be asked to perform a test.

Some of our benefits include:Teamtailor.Benefits4.PNG

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be  a great addition to our team.

Or, know someone who would be a perfect fit? Let them know!

Stockholm, Sweden

Magnus Ladulåsgatan 4
118 66 Stockholm Directions View page

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






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