Are you a creative and dedicated tech industry professional with experience in game design? Are you a humble and learning focused leader who wants to coach people through their career? Are you interested in Paradox Development Studio and our brands and eager to help us take them to the next level? Then you may be the one we’re looking for!
As a Design Manager on the Hearts of Iron team at our development studio in Stockholm, you will be manager of our Designers with the overall responsibility for enabling the team to thrive and deliver on their tasks. As Design Manager you will also work directly with the game, and you will have a direct and influential impact on the quality and feel of the game.
We are seeking people who are able to take on a lead role in a multi domain discipline. The Design team on Hearts of Iron includes UX Design, Content Design and Game Design. As their manager, being able to navigate these elements is an important part of the job.
Assume personnel responsibilities and directly manage the Designers on the team.
Be able to organize and coordinate the design process for a feature or system, set clear goals and expectations for a design task, and occasionally act as the Coordinator of a feature team
Coordinate between feature teams on a project level and make sure feature teams have feature owners.
Fostering an open and trusting environment
Assure staffing needs are met on our projects
Performance evaluations & feedback
Manager experience within a team or department
Passion for leadership, mentoring and coaching, as well as organizational development
Experience working in a role that requires a mix of a mind for strategy as well as excellent communication and collaboration skills
Experience within Narrative, Content, Level Design or Game Design
Fluent in English, both written and spoken
As a person, we think you are the type who enjoys seeing the people around you improve and who gains satisfaction from helping others overcome their obstacles. You know how to apply your own experience and learnings from working as a designer. As a manager you are attentive and humble and are able to coach your team members to develop on a professional level. You understand the importance of building trust and you know how to be open and approachable. You are not afraid of conflicts and you are able to navigate them in a constructive manner.
You are comfortable in decision making and can easily anticipate the impact and consequences it will have. You also have experience working in a large organization, and understand the organizational challenges and processes associated with company growth.
Scope: Full time and permanent
Reports to: Design Director
Location: This position is based in Stockholm.
If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.
Since we strive for a more even gender distribution we highly encourage women to apply for this role.
Some of our benefits include:
If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.
At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.
Small teams and accessible managers means that your contributions are important to us
You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams
Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)
Company-wide Social Hour every Friday with snacks & beverages
Yearly company parties
Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games
Spoiler-free break room environment for at least a week after major movie/show launch
Leadership courses available for all employees
We continuously send employees to conferences and development opportunities such as GDC and GamesCom
Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”
Competitive monthly salary and salary revision once per year
Participation in our company wide profit share program
5+1 weeks of paid vacation per year
For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)
In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:
- GET SHIT DONE
About Paradox Interactive
Paradox Interactive is a leading global publisher of PC-based strategy games. World-renowned for its strategy catalog, the company holds a particularly strong presence in the United States and Europe. We have offices in Stockholm and Umeå, Sweden. We work with renowned distributors world wide and are present on all major digital download portals. We share a passion for gaming and gamers and our goal is to provide deep and challenging games with hours of gameplay to our growing 2 000 000 + member community.
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