facebook tracking

Engine Programmer (Platform Specialist)

Paradox Development Studio is looking to hire a dedicated and passionate Engine Programmer (Platform Specialist) to join the tech team in Stockholm. 

In this role, you will develop new and existing systems in the Clausewitz Engine that powers Paradox Development Studio’s world-class Grand Strategy Games such as Imperator: Rome and Stellaris. As a platform specialist you will also play a crucial role in bringing our titles to as many users as possible by developing support for different operating systems and distribution platforms. Currently we are interested in OSX experience in particular.


  • Design and develop new functionality in the Clausewitz Engine.
  • Improve and optimize existing engine and low-level systems.
  • Develop and maintain support for non-Windows platforms, such as macOS and Linux.
  • Develop and maintain support for non-Steam distribution platforms, such as TGP, GoG and Paradox Plaza.
  • Promote and uphold a high-level of code quality in the Clausewitz Engine.
  • Work closely with the game teams to provide engine-level development and support.

Required Qualifications

  • Excellent understanding of C++, including low-level algorithms, C++11 and software architecture.
  • Working with some kind of source control system (We use Git)
  • Experience developing on Windows (Visual Studio) and macOS.
  • Experience from at least two of the following: 3D Graphics, Network code, GUI and/or Audio Programming

Experience in the following is a plus

  • Strong debugging skills.
  • Experience of working within the games industry.
  • Experience using Git and CMake.
  • Experience working with Linux
  • Experience developing with game distribution platform APIs, such as the SteamAPI or GOG Galaxy.
  • Experience developing for non-PC hardware, such as console or tablet.

The right candidate is passionate about our games and is a mid-level or senior programmer who is motivated to write efficient and high-quality code. You will be an important part of the PDS Tech team who work closely with our game teams to deliver robust, efficient and flexible systems that bring our Grand Strategy Games to our fans. At Paradox, we pride ourselves in providing opportunities to develop and learn new skills so we are looking for candidates who are interested in expanding their talents and working with new technologies.

Practical Information

Scope: Full-time and permanent

Location: Stockholm

Reports To: PDS Tech Lead

If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

Since we strive for a more even gender distribution we highly encourage women to apply to this role.


Apply for this job

Or, know someone who would be a perfect fit? Let them know!

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.


Applicant tracking system by Teamtailor