Are you a creative and dedicated games industry professional with experience in game design with a passion for 4X and Grand Strategy games? Are you interested in Paradox Development Studio and our brands and with a desire to help us bring them to the next level? Then you may be the one we’re looking for!
As a Game Designer on Stellaris working internally with the development studio in Stockholm, you will be an on-site project team member where you will be involved in designing gameplay features and systems under the guidance of the Game Director. You will have a direct and influential impact on the quality and feel of the game.
We are seeking new employees that enjoy working in a team where everyone supports each other but you are also given the freedom and responsibility to take charge of a task and deliver. We care about quality and are motivated by the idea of our many fans around the world praising your work after release. You will thrive in a modern, creative environment where people working with you love their jobs and the games we make.
Your Responsibilities are to…
Design and implement new game systems
Help to deliver the creative vision set by the Game Director
Write documentation and help to keep the design documentation up to date
Come up with your own ideas and creative contributions
Work closely with other members of the team to make sure that implementation is done according to the design
Be autonomous in your work and to be a proactive force that gets us closer to our goals
At least three years of professional games industry experience in Game Design
A demonstrable experience with system design
Ability to work highly independently with assigned tasks and take responsibility for delivering game design specifications according to the project’s schedule
Expert knowledge of Stellaris
Strong interest in strategy games in general
A solid understanding of core loops and player experience
A genuine passion for strategy games
Fluent in spoken and written English
Excellent communication and collaboration skills to work and inspire in a team environment
As a bonus, you might have…
Experience with programming or scripting
Experience with creating mods for Stellaris
Experience with other strategy games
Knowledge and interest in Science Fiction
Tertiary skills in related fields such as UX, Art, or Sound
The ability to beat Stellaris on Grand Admiral difficulty
In your application, please make sure you include a cover letter where you outline why you want to join Paradox, what level of experience with Stellaris you have, or which other strategy games you play. Passion for strategy games, and especially Stellaris, is equally important as your professional background.
Some of our benefits include:
Scope: Full time and permanent Reports to: Design Director Location: Stockholm, Sweden Since we strive for a diverse and inclusive workplace, we highly encourage everyone — irrespective of race, religion, gender identity or expression, sexual orientation, nationality, disability or age — to apply for this job if you think you'd be a great addition to our team.
Do not get discouraged if you do not meet all the requirements — we are always on the lookout for talented individuals and encourage you to apply if you feel the position is right for you. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. We will be interviewing candidates continuously for this role.
Small teams and accessible managers means that your contributions are important to us
You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams
Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)
Company-wide Social Hour every Friday with snacks & beverages
Yearly company parties
Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games
Spoiler-free break room environment for at least a week after major movie/show launch
Leadership courses available for all employees
We continuously send employees to conferences and development opportunities such as GDC and GamesCom
Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”
Competitive monthly salary and salary revision once per year
Participation in our company wide profit share program
5+1 weeks of paid vacation per year
For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)
In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:
- GET SHIT DONE
About Paradox Interactive
Paradox Interactive is a leading global publisher of PC-based strategy games. World-renowned for its strategy catalog, the company holds a particularly strong presence in the United States and Europe. We have offices in Stockholm and Umeå, Sweden. We work with renowned distributors world wide and are present on all major digital download portals. We share a passion for gaming and gamers and our goal is to provide deep and challenging games with hours of gameplay to our growing 2 000 000 + member community.
Experienced Game Designer - Stellaris
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