Paradox Development Studio makes world-leading grand strategy games that our fans spend hundreds of hours in, and our artists make sure we do it in style! We are now looking for a 2D UI Artist who has an eye for detail and can produce high quality artwork in our Stellaris team.
We are open to applicants from a broad range of levels of game industry experience and we strive to create and maintain a diverse workplace, therefore we encourage everyone to apply!
About the role
Here you will be working in a creative and collaborative environment and will be a key person in the 2D UI Art Team, and work together with the Art Director, the other artists and the rest of the Stellaris development team in improving the quality and feel of our beloved game, and be a driving force for visual quality.
In the role as 2D UI Artist you will work with our team to design, create, implement and optimize 2D & UI assets for Stellaris. You will also collaborate closely with our UX and Production Teams to ensure cohesive execution of UIs that are easily digested by new players. You will help craft our game art hands on by creating 2D icons, 2D backdrops, UI elements, additional 2D art assets as needed, setting art styles and supporting artworks that the project may require.
~1-2 years of experience in the gaming industry (or similar) as a 2D/ 2D UI Artist
Skilled in art creation softwares - such as Photoshop, Illustrator
Being autonomous in maintaining the Stellaris art style and quality consistency under the direction of the Art Director, and carry out revisions as required
Articulate in communicating ideas and comfortable both giving and receiving feedback
Comfortable using English in spoken and written form
A passion for sci-fi
A passion for the strategy game genre and specifically Stellaris
Strong traditional art skills
Familiar with PDS games or RTS games
It’s important that you enjoy working in a team where everyone supports each other, and that you are motivated by having the creative freedom and responsibility to take charge of a task and deliver. You care about quality and you’re motivated by the idea of our many fans around the world interacting with your work
As part of the recruitment process, you will be asked to perform a test.
Practical information Scope: Fulltime and permanent Reports to: Art Manager Location: Stockholm, Sweden
Some of our benefits include:
If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude, and interest in Paradox might compensate for this.
At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We, therefore, encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.
Small teams and accessible managers means that your contributions are important to us
You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams
Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)
Company-wide Social Hour every Friday with snacks & beverages
Yearly company parties
Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games
Spoiler-free break room environment for at least a week after major movie/show launch
Leadership courses available for all employees
We continuously send employees to conferences and development opportunities such as GDC and GamesCom
Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”
Competitive monthly salary and salary revision once per year
Participation in our company wide profit share program
5+1 weeks of paid vacation per year
For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)
In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:
- GET SHIT DONE
About Paradox Interactive
Paradox Interactive is a leading global publisher of PC-based strategy games. World-renowned for its strategy catalog, the company holds a particularly strong presence in the United States and Europe. We have offices in Stockholm and Umeå, Sweden. We work with renowned distributors world wide and are present on all major digital download portals. We share a passion for gaming and gamers and our goal is to provide deep and challenging games with hours of gameplay to our growing 2 000 000 + member community.
Art·Stockholm - Studio Green
2D UI Artist - Stellaris
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