Senior Game Designer - Victoria 3
Are you a creative and dedicated games industry professional with experience in game design and a passion for strategy games? Are you interested in Paradox Grand Strategy Games and have a desire to help us bring them to the next level? Then you may be the one we’re looking for!
About the Role
As a Senior Game Designer working with the Paradox Development Studio in Stockholm, you will be an on-site project team member involved in designing gameplay features and systems under the guidance of the Game Director. You will have a direct and influential impact on the quality and feel of the game.
We are seeking new employees that enjoy working in a team where everyone supports each other, but where you are also given the freedom and responsibility to take charge of a task and deliver. We care about quality and are motivated by the idea of our many fans around the world praising your work after release. You will thrive in a modern, creative environment where people working with you love their jobs and the games we make.
Relationships
The Senior Game Designer reports directly to the Production Director while regularly working alongside the Game Director and other appropriate stakeholders.
Collaboration with the discipline team leads to ensure different aspects of features all align with the stated vision.
Engagement on various levels to identify and solve design problems, e.g. fanbase, other Paradox designers and Game Directors, user research and analytics team
Responsibilities
Design and implement new game systems and features
Help to deliver the creative vision set by the Game Director
Write and maintain design documentation
Come up with your own ideas and creative contributions
Work closely with other members of the team to make sure that implementation is done according to the design
Be autonomous and proactive in your work
Coaching junior designers and providing constructive feedback on their work
Delegation of less complex tasks to junior designers
Uphold good relationships within the team with a clear understanding of expectations on what game we are making
Required Qualifications
At least four years of professional games industry experience in Game Design
A demonstrable experience with the system and feature design
Ability to work highly independently with assigned tasks and take responsibility for delivering game design specifications according to the project’s schedule
A solid understanding of core loops and player experience
A genuine passion for strategy games
Fluent in spoken and written English
Excellent communication and collaboration skills to work and inspire in a team environment
As a bonus, you might have
An academic or personal interest in history, economics, and/or politics
Experience with programming or scripting
Experience with creating mods for Paradox games
Experience with other strategy games
Tertiary skills in related fields such as UX, Art, or Sound
Practical Information
Please make sure you include a cover letter where you outline why you want to join Paradox, what level of experience with Paradox games you have, and what other games you play.
We would like your application to include any relevant work samples and/or a link to your portfolio if you have one. We are especially interested in examples of gameplay systems and related work that you have previously designed or implemented.
Some of our benefits include:

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.
At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.
- Department
- Design
- Role
- Game Designer
- Locations
- Stockholm - Studio Red
Working at Paradox
-
Work
Small teams and accessible managers means that your contributions are important to us You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon) -
Social
Company-wide Social Hour every Friday with snacks & beverages Yearly company parties Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games Spoiler-free break room environment for at least a week after major movie/show launch -
Development
Leadership courses available for all employees We continuously send employees to conferences and development opportunities such as GDC and GamesCom Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse” -
Compensation
Competitive monthly salary and salary revision once per year Participation in our company wide profit share program 5+1 weeks of paid vacation per year For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)
Our Culture
In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:
- DEDICATED
- PASSIONATE
- GET SHIT DONE
- OPEN-MINDED
- NERDY
About Paradox Interactive
Paradox Interactive is a leading global publisher of PC-based strategy games. World-renowned for its strategy catalog, the company holds a particularly strong presence in the United States and Europe. We have offices in Stockholm and Umeå, Sweden. We work with renowned distributors world wide and are present on all major digital download portals. We share a passion for gaming and gamers and our goal is to provide deep and challenging games with hours of gameplay to our growing 2 000 000 + member community.
Senior Game Designer - Victoria 3
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