Infrastructure & Automation Engineer
At Paradox, we are focused on bringing value to our community by creating groundbreaking features for both players and game developers. If you are a passionate Infrastructure & Automations Engineer who would like to work at a successful games company, full of people passionate about technology and games, read on and learn how you can be part of the fun and talented Central Tech and Services department (CTS)!
We are now looking for an Infrastructure & Automations Engineer to work as part of our Infrastructure team in the CTS department. The CTS department is responsible for the Paradox Ecosystem which provides a variety of services and products to Paradox’s various Game Studios. These products and services comprise the Paradox ecosystem which includes the Paradox Account service, Paradox Mods, cross-platform multiplayer, social/player features (leaderboards, cloud saves, forums, etc.), the Paradox Store, the Paradox Game SDK, and much more!
In this role you will work on various development projects focused on delivering new and updated features for players, Paradox game studios, and internal tools. You will be part of a team tasked with designing, building, and shaping the effort in realizing features which enrich our Paradox ecosystem. This also means that you will be working closely with all of the Paradox game development studios, as well as the publishing organization, in order to maximize the consumption of our services to guarantee we continue delivering Paradox signature experiences.
As part of the Infrastructure team you will work on our Paradox live environments, and its related services. Your day to day activities will include monitoring, building and maintaining services, scripts, and cloud functions related to online services, as well as internal libraries and utilities shared within the department. This will also include maintaining the automated build and deployment pipeline.
Responsibilities (among other things):
- Manage CI/CD orchestration, allowing developers to focus purely on business delivery (e.g. automatically build commits, run tests, deploy to environments)
- Manage Service orchestration and management (e.g. logging, monitoring, updates, etc.)
- Scaling and distribution of platforms and services, both internal and player-facing
- Balancing environment resiliency and graceful service degradation
- Infrastructure platform management, as well as providing cloud native expertise to other teams
- Managing production environments and responding to related issues/incidents
- Enhance current automation tools and introduce automation to replace manual processes
- Continuous Infrastructure development and improvements (current and future solutions)
- Creating solutions for other partners/teams consumption
- Support and mentor other team members through knowledge sharing and coaching
Qualifications:
- 5+ years of professional experience, preferably in a services team
- 5+ years hands-on experience in cloud operational infrastructure and services
- Experience working within one or more public cloud providers (AWS, Azure, GCP, etc.)
- Working knowledge of Terraform and Kubernetes
- Comfortable with a range of programming languages and technologies
- Coding/scripting knowledge for automation of infrastructure
- Experience with agile development
- Proficient with code versioning tools, such as Git or similar frameworks
- Experience for mentoring other members of the team
What we’d like to see:
- Ansible (or similar)
- Container orchestration (Docker or similar)
- Linux (Ubuntu) administration
- Build job orchestration (Jenkins or similar)
- Deployment pipeline automation
- Application/service load balancing
- Good knowledge about CDN and caching solutions
Ways to stand out from the crowd:
- Experience with multiple cloud providers
- Service-to-service certificate authorization
- Security related services (AWS Shield, Akamai, etc.)
- Monitoring experience (DataDog, Grafana, etc.)
- Experience with Network security management (VPN, VPC etc.)
- Fastly experience (Varnish)
We believe you are a service-minded, driven, and explorative individual; You are comfortable with solving problems and working autonomously within a group. Your role in a team is flexible and can include being the one who identifies viable solutions and implements appropriate solutions, as well as mentor others. Your English communication skills, both verbal and oral, are excellent and are backed by patience in taking the time to understand others as well as in explaining yourself.
Practical information:
Scope: Full time and permanent
Reports to: Cloud Operations Manager
Location: This position is based in Stockholm, Sweden
Some of our benefits include:

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.
At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.
- Department
- Infra & Online Services
- Locations
- Stockholm, Sweden
Stockholm, Sweden
Working at Paradox
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Continuous personal development
To make and sell fantastic games we focus on continuous professional development of our employees. Education, career development and impact on decision-making are part and parcel of this endeavor.
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Freedom & Responsibility
Your contribution will count and you’ll see direct results of your input in our final products.We provide you with freedom in how to tackle ambitious goals and we strive to work in small autonomous teams where you have an impact on the decisions taken. However, we also expect every employee to be responsible for their work and the decisions they make.
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Explore, bond and be well
Our culture centers around the games we make and the bonds we form between the people who make and play them. In our experience, a healthy dose of nerdiness is often central in this, no matter what form it takes.
We encourage employees and teams to explore their nerdiness and connect with one another within and (if they wish) outside the company - be it in our strong board game and TTRPG community, over painting miniatures, in book circles, over karaoke, at our social gatherings and of course over video games. How far down the rabbit hole you go is up to you, nothing is mandatory.
It goes without saying that you get full access to our Steam catalog and the chance the play games that are still in development.
We strive for a good work-life balance for all employees and prioritize their personal well-being.
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Masters of our fate
We have stable long-term owners with skin in the game, decision making close to the games and the players and are stably self-financed, without debt. That gives us full ownership and control of our development. Our success or failure is up to us.
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Compensation
We offer competitive monthly salary and salary revision once per year with participation in our company wide profit share program.
You will be given 5+1 weeks of paid vacation per year. For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight).We offer flexible work hours, an open office environment and we encourage sharing and learning from each other.
It goes without saying that you get full access to our Steam catalog and the chance the play games that are still in development.
Our Culture
We’ve built our culture on three pillars that function as bedrock.
Nerdiness:
We celebrate our nerdiness, and invite others to experience it.
Trust:
We face challenges together by placing trust in each other.
Ownership:
We own up to our decisions, dare to try, and learn from the past.
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Infrastructure & Automation Engineer
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