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Producer

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As a Senior Producer in our publishing department, you help our studios deliver the best game possible, ensuring development is leading towards our vision for the game. This is an excellent opportunity to play a key role in influencing our games and their setup for success, in close collaboration with great people and great studios.

Early in the project, you do this by developing the plans and budgets for the project together with the studio and your product team. You’ll travel to visit the studio and start building a relationship with them.

As development progresses, you guide the studio through our publishing process - playing the game and reviewing deliverables at each milestone, evaluating whether the project is on-track. You will also be the person closest to the studio, establishing a strong relationship through regular visits and discussions. By building a mutual trust and shared understanding of the project, you help everyone stay informed and making the best decisions possible, striking a balance between quality, budget and delivering on time.

As your game nears launch, you can choose to attend marketing events alongside the developers, conducting interviews and presenting the game to press and partners.

Responsibilities: 

  • The main point of contact on the publishing side for the development team
  • Production of the product and delivering upon the set goals
  • Managing and prioritizing the production budget
  • Create and manage the production plans
  • Conduct milestone reviews
  • Final software quality and delivery
  • Solving problems and managing risks
  • Guiding the development team through the development process
  • Collaborating with the other Paradox departments
  • Nurture a healthy relationship with the development team
  • Make sure the Product team is up-to-date with the development progress and status

Requirements:

  • At least 5 years of seeing a video game through the full development cycle from concept to release in relevant role
  • Fluent in English, both written and spoken

On a personal, level you are passionate about moving the projects forward by both proactively solving problems and being able to think on the fly. You are a great communicator both verbally and in writing. You have an ability to explain complex problems in digestible form. You constantly seek out other people and departments for collaboration and alignment.

Practical information

Scope: Full time and permanent
Reports to: Segment Lead Producer
Location: Stockholm

If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

Since we strive for a diverse and inclusive workplace, we highly encourage anyone, no matter who you are, to apply for this job if you think that you'd be a great addition to our team.

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Or, know someone who would be a perfect fit? Let them know!

Stockholm

Västgötagatan 5
118 27 Stockholm Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!


  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

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@paradoxinteractive.com
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  • Adam Skarin
  • Albert Banda
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  • Alessandro Festante
  • Alexander Altanis
  • Alexander Bricca
  • Alexander Hofverberg
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