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Product Manager

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Do you want to be part of building a new and exciting IP together with a small but highly skilled team of games industry veterans? We are looking for an experienced Product Manager to work with the newest addition to the family - Paradox Tectonic.

As a Product Manager at Paradox Interactive, you are both a business and product leader,
charged with carrying the game’s vision and coordinating a team of experts towards the
delivery of the product and its operation through the live service. The Product Manager is
also the main business owner for one or several products, accountable for both the quality
and the profitability of the games and making sure that the business case stays sound
through their evolution.

Responsibilities include (but not limited to):

  • Being the vision driver and owner of product performance, setting the quality goals and making sure the game hits the KPI target
  • Leadership, coordination and support of product teams composed of experts in their fields such as Partner Managers, Marketing or Production disciplines, making sure that the game’s vision is shared across the organization
  • Establishes, oversees and coordinates all budget, production, marketing and sales activities to ensure the fulfillment of the product plan or other steering documents
  • Ownership of the business case of the product, including building and balancing the budget, assists and develops the long-term strategical roadmap and consumer marketing plans for those products
  • Being responsible for the launch and post-release activities of those products
  • Representation of the project and its team to both internal and external partners and stakeholders, including presentations, reporting, etc
  • Building and maintaining of a healthy relationship with development partners, both internal or external studios

Required Qualifications

  • 5+ years of relevant experience in either product management, marketing or production from the games industry
  • Experience handling both the cost and revenue side on projects
  • Bachelor degree or similar in a relevant field
  • Team leadership experience
  • Fluent in English, both written and spoken
  • Previous experience launching on various platforms such as console, PC, Switch or mobile will be considered an advantage

On a personal level we believe that you have great organisational and planning skills. You are
as a person self-going and responsible, you are not afraid of taking hard decisions and stand
your ground. You can deal with and keep track of multiple stakeholders with different
backgrounds and different levels of seniority. You are a good leader, self-starter and a get- shit-done type of person. You have an entrepreneurial spirit, thrives with tough goals and you are driven by building things from the ground up. Finally, you can think long term and see the bigger picture.


Practical information
Scope: Full time and permanent
Reports to: Segment Owner
Location: Stockholm

The role means occasionally travelling to San Francisco for meeting the team.

If you think that this description matches your background, we highly encourage you to
apply as soon as possible as we will interview candidates continuously for this position. In
your application, please show us why your previous experiences and skills would work for
this role and why you are interested in working at Paradox. If you don't match all the
requirements, please demonstrate how your passion, attitude and interest in Paradox might
compensate for this.

Apply for this job

Or, know someone who would be a perfect fit? Let them know!


Västgötagatan 5
118 27 Stockholm Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






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