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User Experience Designer

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Paradox Arctic are developing Deep, Appealing and Personal games within the Management genre and a big focus for us are making sure our games are accessible. Are you passionate about creating amazing user experiences? Do you tirelessly advocate for the end user? Are you a team player who thrives in cross discipline collaborative environments? Then you might be the UX Designer we’re looking for!

Paradox Arctic in Umeå is now looking for an experienced UX Designer to join our team. A key player in making our games appealing and accessible.


  • Create design guidelines and style guides which align with abstract game pillars and target player fantasies
  • Translate high level gameplay features into information flows and layouts that are easy to learn and use
  • Evaluate, using different methods, and refine design in incremental steps
  • Review work of other UX designers, and the work of other disciplines from a UX perspective
  • Facilitate collaborative design of user experience
  • Analyse data from user research sessions and telemetry, and improve designs based on findings
  • Plan and conduct user test sessions and A/B tests to evaluate usability aspects and validate hypotheses

Required Qualifications

  • Education in Human-Computer Interaction or similar
  • Experience working as a UX Designer or equivalent for software projects

Bonus qualifications

  • Experience from designing UX, UI and user flows for games
  • Experience from conducting user research
  • Knowledge of making changes to the user interface in software, using visual tools such as Unity

On a personal level, our ideal candidate is driven and wants to learn new things. You are a humble team player, eager to take on any task that helps the team and the project to move forward.

At Arctic you will receive many opportunities to learn and improve and become a vital part in shaping our future games. We also provide self-leadership courses for all employees and are proud of our no crunch policy.

Practical information
Scope: Full time and permanent
Reports to: Design Manager
Location: This position is based in Umeå

If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us how your previous experiences and skills would work for this role and why you are interested in working at Paradox. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

Since we strive for a more even gender distribution we highly encourage women to apply to this role.

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Or, know someone who would be a perfect fit? Let them know!



Nygatan 18-20
903 27 Umeå Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






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