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Fullstack JavaScript Developer - Launcher

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At Paradox, we are focused on bringing value to our community by creating groundbreaking features for both players and game developers. If you are a passionate, JavaScript Developer who would like to work at a successful games company, full of people passionate about technology and games, read on and learn how you can be part of the fun and talented DevOps department!

We are now looking for a JavaScript Developer to work as part of our Launcher team in the DevOps department. The DevOps department is responsible for the Paradox Ecosystem which provides a variety of services and products to Paradox’s various Game Studios. These products and services comprise the Paradox ecosystem which includes the Paradox Account service, Paradox Mods, cross-platform multiplayer, social/player features (leaderboards, cloud saves, forums, etc.), the Paradox Store, the Paradox Game SDK, and much more!

In this role you will work on various development projects focused on delivering new and updated features for players, Paradox game studios, and internal tools. You will be part of a team tasked with designing, building, and shaping the effort in realizing features which enrich our Paradox ecosystem. This also means that you will be working closely with all of the Paradox game development studios, as well as the publishing organization, in order to maximize the consumption of our services to guarantee we continue delivering Paradox signature experiences.

As part of the Launcher team you will work on our Paradox Launcher and it’s related services. The Launcher team is responsible for developing, building, certifying, and distributing the launcher, as well as providing integration APIs for games. Development projects will primarily be focused on bringing the Paradox Launcher up to par with other launcher offerings, introducing our own unique new features, and working on content discovery.

What you will be doing:

  • JavaScript development in Electron for Windows, Linux, and OSX.
  • Build and maintain JavaScript services, scripts, and cloud functions related to the Launcher.
  • Build and maintain internal JavaScript libraries and utilities, JavaScript to C++ bindings, as well as a variety of Go scripts.
  • Build and maintain the automation pipeline necessary to provide OSX, Linux, and Windows signed builds of the Launcher and it’s various environments.

What we need to see:

  • At least 2 years experience with NodeJS.
  • At least 2 years experience with modern JavaScript (ES2018+).
  • At least 1 year experience with ReactJS (or 2+ years for similar SPA like Angular).
  • General understanding of how backend APIs work (CRUD, REST, etc.).
  • General understanding of best practices for data caching, realtime data/websockets, and writing APIs.

Ways to stand out from the crowd:

  • Professional or hobby experience working with Go.
  • Professional or hobby experience working with Electron.
  • Professional or hobby experience debugging Windows, Linux, and/or OSX native OS functionality.
  • Previous experience working on a live product or service designed to be frequently updated.
  • Ability to thrive in uncertain and ambiguous environments where priorities can shift month-to-month, both internally and externally.
  • Experience in working at a “as-a-service” or “as-a-platform” company.
  • Good understanding and practical experience of Agile methodologies.
  • Test-oriented mindset with unit and/or integration tests written using a standard library such as Mocha.

We believe you are a service-minded, driven, and explorative individual; You are comfortable with solving problems and working autonomously within a group. Your role in a team is flexible and can include being the one who identifies viable solutions and implements appropriate solutions, as well as mentor others. Your English communications skills, both verbal and oral, are excellent and are backed by patience in taking the time to understand others as well as in explaining yourself.

Practical information:

Scope: Full time and permanent

Reports to: Programming Manager

Location: This position is based in Stockholm, Sweden

If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and value diversity in our employees. We are committed to building an inclusive team from a variety of backgrounds, perspectives and skills.

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Magnus Ladulåsgatan 4
118 66 Stockholm Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!


  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.

email
@paradoxinteractive.com
  • Abraham Gomez
  • Adam Skarin
  • Adrian Irimiea
  • Albert Banda
  • Albin Wallin
  • Ales Bolka
  • Alessandro Festante
  • Alexander Altanis
  • Alexander Bricca
  • Alexander Hofverberg
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