Experienced C# Engineer
Paradox is now looking for you, a C# developer who enjoys collaborating with stakeholders and is looking for a role where you get to code on projects with many moving parts, as well as spend time collaborating and advising people from different parts of the organization.
We are now looking for an Experienced C# Developer to work as part of the SDK Team within Paradox Central Tech and Services. Comprised of 13 distinct teams, the Central Tech and Services is responsible for the Paradox Ecosystem which provides a variety of services and products to Paradox’s various game studios. These products and services include the Paradox Account service, Paradox Mods, social/player features (leaderboards, cloud saves, forums, etc.), the Paradox Store, the Paradox Game SDK, and much more!
The SDK Team’s primary responsibility is the development and maintenance of the Paradox Game SDK which is used by both our internal game teams and, externally, by our game partners. The scope of the SDK is wide, supporting every technology, platform and game engine in use by Paradox published games. The SDK is used for interacting with all of our online services, as well as local file handling, caching, parsing, and state management.
Your role in the team will be primarily to develop our C# SDK, by developing new features, optimize the code and assist in the design and architecture of the SDK. You are expected to participate actively in planning and design events, sometimes interacting directly with the team’s stakeholders.
As an Experienced developer, you have deep knowledge of software development, with 4 years commercial experience in C#. You are able to work with little guidance and can be relied upon to provide solutions to complex problems.
Skills we’re looking for:
At least 4 years C# proficiency
Desktop application development (macOS, Linux, Windows)
Proven ability to establish and maintain team practices such as automated unit testing, code reviews and coding standards
We believe you are a service-minded, driven, and explorative individual; You are comfortable with solving problems and working autonomously within a group. You are open and honest with your teammates and you can be relied on to share your opinions. Your role in a team is flexible and can include being the one who identifies viable solutions and implements appropriate solutions, as well as mentor others. Your English communication skills are excellent, which are backed by taking the time to understand others as well as in explaining yourself.
Practical information:
Scope: Full time and permanent
Reports to: Programming Manager
Location: This position is based in Stockholm, Sweden
Some of our benefits include:

At Paradox you will be part of a result driven, high trust and player centric culture. Our games and players take center stage and our first priority is always to add player value. If you are someone who thrives from the opportunities that this culture brings and knows how to navigate the challenges that also come with it we highly encourage you to apply for this job and join our team.
- Department
- Infra & Online Services
- Locations
- Stockholm, Sweden

Stockholm, Sweden
Working at Paradox
-
Continuous personal development
To make and sell fantastic games we focus on continuous professional development of our employees. Education, career development and impact on decision-making are part and parcel of this endeavor.
-
Freedom & Responsibility
Your contribution will count and you’ll see direct results of your input in our final products.We provide you with freedom in how to tackle ambitious goals and we strive to work in small autonomous teams where you have an impact on the decisions taken. However, we also expect every employee to be responsible for their work and the decisions they make.
-
Explore, bond and be well
Our culture centers around the games we make and the bonds we form between the people who make and play them. In our experience, a healthy dose of nerdiness is often central in this, no matter what form it takes.
We encourage employees and teams to explore their nerdiness and connect with one another within and (if they wish) outside the company - be it in our strong board game and TTRPG community, over painting miniatures, in book circles, over karaoke, at our social gatherings and of course over video games. How far down the rabbit hole you go is up to you, nothing is mandatory.
It goes without saying that you get full access to our Steam catalog and the chance the play games that are still in development.
We strive for a good work-life balance for all employees and prioritize their personal well-being.
-
Masters of our fate
We have stable long-term owners with skin in the game, decision making close to the games and the players and are stably self-financed, without debt. That gives us full ownership and control of our development. Our success or failure is up to us.
-
Compensation
We offer competitive monthly salary and salary revision once per year with participation in our company wide profit share program.
You will be given 5+1 weeks of paid vacation per year. For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight).We offer flexible work hours, an open office environment and we encourage sharing and learning from each other.
It goes without saying that you get full access to our Steam catalog and the chance the play games that are still in development.
Our Culture
Paradox’s workplace culture has been shaped by our players, our knowledge of what they want and expect from us, and the lessons we’ve learned in over two decades of operation.
In our work, we place great emphasis on the value we create for our players, the trust we place in one another, our goal of making each other better, and on proactively solving the tasks and problems we face within an industry and a company that keep on changing.
We focus less on job titles and more on the ideas, skills and attitude that every member of our small, autonomous teams brings to the table.
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Experienced C# Engineer
Loading application form