Art Manager

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Do you have a background in game art and management? Are you a people's person that's interested in Paradox Development Studios and our grand strategy brands? Would you love to help our graphics reach new visual heights by helping our artists thrive and develop their career? Then read on since we got just the thing for you!

About the role

As Associate Art Manager at our development studio in Stockholm, you will work with the Art Department Director and Art Leadership to help manage all our artists: 2D Artists, 3D Artists, VFX and Animators.

You will help ensure our project managers have access to the best artists for the game project at hand. You will not work directly with creating game art but rather lead, coach, and influence the professions, as well as making sure the rest of the company uses their skills in the best way possible. Our artists design, create, and implement all art assets that are needed for our games. You work closely with The Art Department Director, Project Leads, Art Director, Art Producers and Human Resources.


  • Assist with the process of hiring artists in the Paradox Art Department 
  • Directly manage a portion of the Art team
  • Perform performance reviews, salary reviews, and coaching
  • Gather information from Project Leads and continuously evaluate and give feedback to Artists
  • Assist in the planning and execution of skill development plans for the Art Department
  • Work towards ensuring Paradox Development Studio utilizes its artists in the best possible way and that the team has the proper support
  • Assume personnel responsibility, handling employee issues affecting the work of employees, ensuring a good work environment and that legal requirements are met


  • 5 years of games industry experience within art
  • Excellent written English and spoken English
  • Previous experience as a Lead, Art Manager or Art Director in the game industry is not a requirement but will be considered as a strong advantage

As a person you lead by example and we think you are the type who gains energy from seeing the people around you improve and that you gain satisfaction from helping others overcoming their obstacles. You are not afraid of conflicts and when you see an issue or conflict arise you deal with them. You are passionate about video games and want to be part of and contribute to an organization that delivers fun and meaningful experiences to the players. You also thrive in a modern, creative office environment where people around you love their jobs and the games we make.

Some of our benefits include:Teamtailor.Benefits4.PNG

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be  a great addition to our team.

Or, know someone who would be a perfect fit? Let them know!


Magnus Ladulåsgatan 4
118 66 Stockholm Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






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