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Marketing Creative Director

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Oh? You’re talented when it comes to content creation (copy-writing, trailers, ads), as well as experienced in project-managing creative teams? And you also like helping people grow professionally? Then this might interest you.

About the role

As a Creative Director, you will be responsible for creating attractive and representative branding assets for Paradox's new games. In this role you will be assisting in developing creative strategies for pre-release campaigns, managing communications with external agencies, as well as safeguarding and making sure that the Paradox “soul” and identity shines through in our marketing.

Together with the Head of Marketing Creative, you will conceptualize and build brands from scratch, ensuring buy-in from main stakeholders through pitching and implementation of their feedback. This includes developing Brand Books, Brand Guidelines and Toolkits for Paradox's new games. You will also on-board producers to execute the brands you develop and oversee other producers work for campaigns promoting existing brands, to whom you will provide guidance and mentorship on post-release campaigns


  • Roughly 10 years as a promo/trailer producer on the gaming, entertainment or creative industry
  • Proven experience leading creative teams and managing clients.
  • Proven experience with the branding of products or services.
  • Script and treatment writing experience is a must.
  • Experience in pitching creative concepts.

You will be in touch with a lot of stakeholders, so well-developed communication skills are necessary in order to succeed in this role. The mentorship of our Creative Producers is a key part of the role, so it’s important that coaching and empowerment of others is something that appeals to you.

Some of our benefits include:Teamtailor.Benefits4.PNG

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be  a great addition to our team.

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Or, know someone who would be a perfect fit? Let them know!


Västgötagatan 5
118 27 Stockholm Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






Already working at Paradox Interactive?

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