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C++ Strategy Game Developer

C++ Strategy Game Developer

Hey you, aren't you that C++ strategy developer with a knack for design? Pssst, listen… we are looking for a dual class developer who has the ability to design strategy games’ intricate moving parts as well has the ability to bring them to life using C++ code.  You will be an integral part of creating captivating fun strategy games that keep players engaged for years. Definitely something for you!


Triumph Studios is developing deep games with interactive storytelling in the strategy genre. As a C++ Strategy Game Developer you will work within a multidisciplinary team. Together with the team you care about quality and you’re motivated by the idea of our many fans around the world praising your work after release. You thrive in a creative environment where people around you love their jobs and the games we make.

Responsibilities

  • Design, prototype and code strategy game systems in C++
  • Collaborate with team of coders and designers
  • Solve interesting problems, from designing and building new systems from scratch to tool making and optimising features 
  • Build and maintain well-engineered C++ code with high levels of stability and performance.
  • Continue to level-up as a programmer and designer by sharing knowledge through internal workshops and giving / receiving guidance and feedback with other team members.

Requirements

  • 6+ years of game programming experience
  • Proficient in Visual Studio C++
  • Proven strategy game development experience
  • Strategy game fan 
  • Strong sense of independence and an ability to take long-term ownership of your features.
  • A desire to continually learn and improve and help others do the same.
  • Ability to estimate your tasks and collaborate with technical and non-technical colleagues.
  • Comfortable communicating with English, both written and spoken. Selling your ideas to others is an important part of your job.

Nice to have

  • Experience in designing Strategy Games

We offer

  • Competitive reward package with benefits, including yearly bonus based on Paradox Group performance, pension plan, commute expense reimbursement.
  • Game access to the Paradox Library.
  • Good work-life balance.
  • A creative, friendly work environment.
  • Become part of a focused and agile company with the benefits of large parent organization: knowledge and resource sharing, international company get-togethers.

 

Sounds good? Great! We encourage you to apply as soon as possible. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Triumph.  Please write your application in English. Since we strive for a diverse and inclusive workplace, we highly encourage anyone, no matter who you are, to apply for this job if you think that you'd be a great addition to our team.

Or, know someone who would be a perfect fit? Let them know!

Delft


Delft Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!


  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.

email
@paradoxinteractive.com
  • Abraham Gomez
  • Adam Skarin
  • Adrian Irimiea
  • Albin Wallin
  • Ales Bolka
  • Alessandro Festante
  • Alexander Altanis
  • Alexander Bricca
  • Alexander Hofverberg
  • Alexander Ivannikov
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