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Paradox Interactive is now looking for a Producer for its new Grand Strategy studio being started up in Barcelona, Spain. Are you a driven Video Game Producer and a passionate game developer that wants to work in a small studio and build great grand strategy games for a passionate fanbase?

About the Studio

The new Paradox Barcelona studio is the latest addition to the Paradox studio family; building on our experience of building Paradox Development Studio and developing great Grand Strategy games. In the future, the studio will be the custodian and developer of the Europa Universalis brand, the game that started it all twenty years ago.

At the Paradox Barcelona studio we work in a small, gameplay focused team, where everyone is part of crafting the player experience and has an input on the design of the game. We believe that game development should be fun and strive for a relaxed, stress-free atmosphere. Being a small studio built from the ground up, we expect everyone to contribute to the development of the studio and its culture; as one of the original members, you will have a significant impact on what the studio grows up to become.

About the role

As the producer you will be asked to take responsibility for the delivery of a game project, guiding a passionate and dedicated team from game concept to 1000s of players pressing ‘play’ and beyond. Making sure the team is supported and ensuring that the game is released on time, budget and quality. 

The role requires knowledge of PDS GSG games or the understanding of the practicalities of game development and how the various disciplines work together to deliver a completed release. It is important that you are a teamplayer, motivated to learn, can be assertive, empathic, strives to foster good communication & most of all being motivated by giving the players the best possible experience by striving to understand the game you are making and taking action where needed to make it happen. 


  • Partner closely with the Creative Director to plan for and deliver on short and long-term project objectives.
  • Create clarity for the game team by working collaboratively with stakeholders and content developers to drive requirements and outcomes.
  • Ensure final delivery of the game, making sure nothing falls through the cracks. Identify and clear blockers preventing the team from progressing.
  • Track progress ensuring a good projection of status and time of delivery.
  • Making sure the team works as efficiently as possible with processes that support delivery of milestones as well as a healthy work environment.
  • Coach & support the team, keeping everyone motivated and heading in the same direction.
  • Risk management (assessment/mitigation/communication)
  • Ensure good communication and working relationships with all stakeholders, team members and external partners by communicating goals, plans and requirements.


  • Previous experience as video game producer and leading a team on a commercial game
  • Fluent in spoken and written english.
  • Knowledge of JIRA is considered an advantage
  • Experience and interest in PDS Grand strategy game is considered an advantage
  • Experience with working with outsourcing partners is considered an advantage

On a personal level, you have a strong sense of ownership for the end result, not afraid of practically solving issues yourself. You have a deep interest in making games which is only rivaled by your knowledge of and interest in project management methodologies.

Some of our benefits include:Teamtailor.Benefits4.PNG

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be  a great addition to our team.

Or, know someone who would be a perfect fit? Let them know!


08002 Barcelona Directions View page

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






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