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QA Tester

Help us ensure our games are in the best shape possible and join our Publishing QA team!

The role as QA tester involves performing several different types of testing, reporting bugs, and writing documents. Being responsible for the testing of a project involves collaborating with producers as well as other QA members, and if necessary you will handle the outsourcing to external testers. You will also inform stakeholders in the organization about the current state of the game in written quality verdicts and other reports. At some point you will also be coordinating all testing for one or several projects making sure that other testers around you know what to test and how.


  • Testing games according to instructions
  • Writing bug reports
  • When requested, providing input on game design
  • Coordinating all testing for a project
  • Evaluating milestones and informing the rest of the organization about the state of a project.

Required qualifications

  • Experience with game/software Quality Assurance and/or have a game development education
  • Fluent in English, both spoken and written
  • A passion for the strategy, management and RPG game genres

It would also be great (though not a requirement) if you have

  • Experience with bug reporting tools such as Mantis or Jira
  • Additional experience within different testing fields (such as automation, compliance, sound testing, network load testing or similar)

On a personal level, our ideal candidate will be good at working with other people as well as independently as the role entails working with other QA as well as with other stakeholders. Furthermore, the right candidate will have an analytic mindset and strong attention to details. Finally, we expect the successful candidate to be passionate about testing, seeing themselves within the profession for a long time.

Practical information
Scope: Full time and permanent
Reports to: Senior QA Manager
Location: This position is based in Stockholm

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Västgötagatan 5
118 27 Stockholm Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






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