Games By Her - Games programming evening course

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We've come together at Paradox to create an evening course for junior programmers identifying as women or non-binary, to teach them the art of games programming in C++. If you have some experience from programming in other languages and you're interested in games programming, then this might just be for you!

Games By Her

Run by game developers working at Paradox Interactive, Games By Her is a 1-night a week evening course that will run over 12 weeks and give beginner and junior developers an introduction to game development. You will learn to make a complete 2D game from scratch using C++. Whether you leave with a desire to move to the games industry or not, you will learn something, have fun, and leave with something new for your portfolio!

This course takes place in Stockholm, Sweden and is aimed at women, and people identifying as women or non-binary who are interested in the games industry. The course material is geared towards junior developers who have some development experience (at least 6 months of experience with any language). If you have more experience than that, you are obviously welcome to apply, but the selection will favor junior applicants. If you have less, we will ask to see some personal projects as C++ is typically not a great language to start with if you have no experience at all.

For more information, please see the course website by clicking here.

Applications

This course is aimed at, and reserved for, women, female identifying, and non-binary people with development experience (in any programming language) who are interested in learning about game development, and are potentially looking for opportunities in the game industry. 

Applicants should already have a couple of months of professional experience under their belt, or a healthy set of hobby projects visible on GitHub. You certainly don't need to be a development wizard of any sort, but you should understand the fundamental concepts of variables, functions, loops and arrays in any programming or scripting language.

If you think you have equivalent experience from your personal or hobby projects, you're also welcome to apply. But please highlight any project you have done that can help us evaluate your level of experience.

We only have 20 spaces on the course, so please tell us a bit about why you are interested in programming and game development. You don't have to be an avid gamer to take part, but you should play some games (mobile, console or PC) or have a particular interest in game and media technology in a related discipline.

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Magnus Ladulåsgatan 4
118 66 Stockholm Directions View page

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!


  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.

email
@paradoxinteractive.com
  • Abraham Gomez
  • Adam Skarin
  • Adel Mubarakshin
  • Adrian Irimiea
  • Albert Banda
  • Albin Wallin
  • Alecio Calixto
  • Ales Bolka
  • Alessandro Bragalini
  • Alexander Altanis
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