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At Paradox, we are focused on bringing value to our community by creating groundbreaking features for both players and game developers. If you are a passionate, QA Engineer who would like to work at a successful games company, full of people passionate about technology and games, read on and learn how you can be part of the fun and talented DevOps department!

We are now looking for a QA Lead Engineer to work as part of our Mods team in the DevOps department. The DevOps department is responsible for the Paradox Ecosystem which provides a variety of services and products to Paradox’s various Game Teams and Game Studios. These products and services include the Paradox Account service, Paradox Mods, cross-platform multiplayer, social/player features (leaderboards, cloud saves, forums, etc.), the Paradox Store, the Paradox Game SDK, and much more!

Embedded within our Mods Team and based in our Stockholm Office, you will be responsible for the creation, maintenance and enforcement of a modern, automated, testing strategy and framework. 

You will also lead a small team of remote QA Testers, who will aid you in developing this strategy and framework which will be robust, applicable throughout the entire development process, and will cover functionality, usability, performance, design and compatibility testing.

This is a new role within the department and we expect the successful candidate to be proactive, able to constructively communicate concerns and work within deadlines. The candidate will also be expected to actively promote this strategy (and accompanying framework) to other Teams within the department and to the department as a whole.

What you will be doing:

  • Creating, maintaining and enforcing a modern, automated, testing strategy
  • Coordinating a small team of remote QA Testers (2-3 people)
  • Participating in code reviews to ensure code changes have acceptable test coverage
  • Collaborating with developers to coach them on writing good tests rather than many tests

What we need to see:

  • Documented experience of building automated testing frameworks
  • 3+ years QA software testing
  • 1+ year leading a team of testers, developers, or similar experience
  • 2+ years experience with JavaScript or Python

Ways to stand out from the crowd:

  • Experience with SauceLabs and/or TestCafe.
  • Experience writing and running load/stress tests.
  • An understanding and appreciation of the Scrum framework.

We believe you are a service-minded, driven, and explorative individual; You are comfortable with solving problems and working autonomously within a group. Your role in a team is flexible and can include being the one who identifies viable solutions and implements appropriate solutions, as well as mentoring others. Your English communication skills are excellent. You have patience, taking time to understand others as well as in explaining yourself.

Practical information:

Scope: Full time and permanent
Reports to: Programming Manager
Location: This position is based in Stockholm, Sweden

At Paradox Interactive we celebrate difference and value diversity in our employees. We are committed to building an inclusive team from a variety of backgrounds, perspectives and skills.

If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

Some of our benefits include:Teamtailor.Benefits4.PNG

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be  a great addition to our team.

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Magnus Ladulåsgatan 4
118 66 Stockholm Directions View page

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!


  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.

email
@paradoxinteractive.com
  • Abraham Gomez
  • Adam Skarin
  • Adel Mubarakshin
  • Adrian Irimiea
  • Albert Banda
  • Albin Wallin
  • Ales Bolka
  • Alessandro Bragalini
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