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At Paradox, we are focused on bringing value to our community by creating groundbreaking features for both players and game developers. If you are a passionate Data Engineer who would like to work at a successful games company, full of people passionate about technology and games, read on and learn how you can be part of the fun and talented DevOps department!

We are now looking for a Data Engineer to work as part of our Data Team in the DevOps department. The DevOps department is responsible for the Paradox Ecosystem which provides a variety of services and products to Paradox’s various Game Studios. 

The Data Team is responsible for all player data stored by Paradox which includes the integrity, security, and accessibility of our data. Development projects will primarily be focused on account security/authentication, data/telemetry ingestion and processing, infrastructure templates and data pipelines/streaming.

The team is cross-functional, consisting of Data Engineers and Developers. In your role, as a Data Engineer, you will be working on our data pipelines, data warehousing, database architecture, data access controls, data compliance and automation.

What you will be doing:

  • Maintain and optimise the data infrastructure in AWS and Snowflake
  • Build, maintain and review Python/SQL ETLs
  • Explore new internal and external data sources
  • Contribute to the design and maintenance of the database architecture.

What we need to see:

  • 2+ years of experience working with Data Engineering
  • Experience in data architecture, data pipelines, building ETLs and ETL orchestration
  • Experience with Python and SQL languages.
  • General understanding of how APIs work

Ways to stand out from the crowd:

  • Have experience working with modern data technologies
  • Some experience with JavaScript(NodeJS) or Kafka
  • Good understanding and practical experience of Agile methodologies.

We believe you are a service-minded, driven, and explorative individual; Your English communication skills are excellent. You are patient, taking the time to understand others as well as in explaining yourself.

Practical information:

Scope: Full time and permanent
Reports to: Programming Manager
Location: This position is based in Stockholm, Sweden

Some of our benefits include:Teamtailor.Benefits4.PNG

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Magnus Ladulåsgatan 4
118 66 Stockholm Directions View page

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!


  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.

email
@paradoxinteractive.com
  • Abraham Gomez
  • Adam Skarin
  • Adel Mubarakshin
  • Adrian Irimiea
  • Albert Banda
  • Albin Wallin
  • Alecio Calixto
  • Ales Bolka
  • Alessandro Bragalini
  • Alexander Altanis
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