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We are looking for a Release Manager to own the scheduling, coordinating and the management of releases across the Paradox portfolio. As a Release Manager you will be part of the Product Launch team. 

You will be working with third party partners (Valve, Microsoft, Sony, etc) and internal stakeholders to deliver content to third party platforms (Steam, Xbox, PlayStation, etc). This includes full game releases, updates and additional content offers on all available stores. You will be coordinating communication and key dates between the development and publishing departments in order to achieve certification from our partners. Also, you take an active part in managing and resolving risks related to releases.

Responsibilities (but not limited to)

  • Owns the scheduling of the certification process across multiple platforms and products
  • Act as the link between external partners and the production team, coordinating and negotiating development plans, exceptions as well as releases
  • Owns the process for submitting builds to external partners
  • Works closely with the Paradox departments on identifying and resolving risk related to releases

Requirements

  • 2+ years experience of management in the game industry
  • Documented experience of shipping at least one title to PC and/or console
  • Fluency in English both written and spoken

On a personal level you are a strong communicator and able to deal with a multitude of stakeholders on different levels. You pride yourself in staying on top of things and you have a strong sense of structure and coordination. You have a knock of solving problems on the fly and putting out fires while also able to identify ways of making releases more streamlined and structured long-term.

Some of our benefits include:Teamtailor.Benefits4.PNG

If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be  a great addition to our team.

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Magnus Ladulåsgatan 4
118 66 Stockholm Directions View page

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!


  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.

email
@paradoxinteractive.com
  • Abraham Gomez
  • Adam Skarin
  • Adel Mubarakshin
  • Adrian Irimiea
  • Albert Banda
  • Albin Wallin
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  • Ales Bolka
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