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Programmer Manager

Paradox Development Studio is now looking to hire a Programmer Manager to work in a dynamic, supportive, playful and exciting environment. For the person with the right skills and mindset we can offer a great opportunity to work with skilled colleagues, find challenges to grow and most importantly - have fun while you do it.

You will collaborate with other programmers, game designers, artists and QA, creating and expanding on one of our world-class Grand Strategy games such as Stellaris and Hearts of Iron IV. Your team will be small and autonomous where each member has a big impact on the finished game. In other words, at Paradox, you will be part of a small team building a grand game from start to finish.

This role comes with a lot of responsibility; you will be expected to not only be the manager of the programmers in your team but also lead towards a shared goal and technical delivery. You will be part of the project game leadership team to make sure we constantly weight and balance technical efforts and approaches to project time and the game vision making sure we build a true Paradox game. In your role you will also work and contribute towards the bigger Paradox culture improving our position as a great place to work.

Responsibilities

  • Accountable for the technical delivery in your team
  • Managerial responsibilities for the programmers in your team. Coach and mentor individuals, establish and support objectives in career development by applying servant leadership
  • Balance technical decisions in the project game leadership team
  • Lead your team towards a stable, performant game with a code quality that enables and empowers high programmer efficiency
  • Drive continuous improvement of development process and automation in an agile environment
  • Break down and estimate features and flag high risks with plans for mitigation
  • Lead your team towards the goal of becoming a high performing team


Required Qualifications

  • Proven track record of leading development teams to successful delivery whilst still reaching higher levels of performing teams
  • You come from a background where you’ve designed software architecture in the C++ language as well as contributed with code as an individual contributor
  • You are comfortable with English, both written and spoken


Practical information

Scope: Fulltime and permanent

Reports to: Technical Director

Location: Stockholm

If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. We would also like you to complete our path-finding problem, which you can find by clicking here. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

Since we strive for a more even gender distribution we highly encourage women to apply to this role.

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Stockholm

Västgötagatan 5
118 27 Stockholm Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.

email
@paradoxplaza.com
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