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Tools Programmer

Paradox Development Studio is looking to hire a Tools Programmer with a focus on supporting our teams to build better games more efficiently while working in a dynamic and collaborative environment. If you are a passionate developer looking to work alongside skillful and passionate colleagues, read on and learn how you can be part of the PDS Tech Team.

As a Tools Programmer, you will work on new and user-friendly systems that will empower our game teams and enable them to develop bigger and better experiences in our grand strategy games. You will get to work on a variety of tools that improve the workflows of all disciplines of creators in our game teams.

Responsibilities

  • Design, implement and support user-friendly tools to be used by all disciplines in our game teams and engine team.
  • Work together with users to improve their experiences with our tools and ensure their needs are met.
  • Work closely with the Engine team to develop new features in the Clausewitz Engine as required to meet the needs of tools development.
  • Identify workflow issues in our game teams and discover opportunities for improvement.


Requirements

  • Strong programming skills in C/C++.
  • Passion for developing user-friendly tools and applications.
  • Good interpersonal skills for working closely with users to identify and prioritise their needs.
  • Comfortable with English, both written and spoken.


Would be really sweet if you also had

  • Professional experience working with C/C++.
  • Experience with game development.
  • Experience developing user interfaces.
  • Experience with Python.
  • Experience using source control systems, such as SVN and Git.

The ideal candidate has an interest in creating user-focused systems and is driven to iterate and refine so that our team can work with maximum efficiency. It is important to us that you are able to take ownership of the systems and features you work on and to ensure that they are of a high quality and meet the needs of our users. You should be passionate about developing tools that will be used in game development and you should be able to easily adapt to new systems and programming methods. You should be good at co-operating with new groups of people but also able to work independently. As a person you are positive, dedicated, responsible, and love a challenge. An interest in strategy games, and in particular the grand strategy games from Paradox, will be considered a plus.

Path-Finder Problem

As part of your application, you should also complete our path-finding problem. We will evaluate your solution based on performance, stability and readability. This is your opportunity to demonstrate to us what you’re capable of and that you’re the person that we want to develop the tools that will be used to produce our future games. You will find the test by clicking here.

Practical Information

Scope: Full-time and permanent

Location: Stockholm

Reports To: PDS Tech Lead

If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.

Since we strive for a more even gender distribution we highly encourage women to apply to this role.

Apply for this job

Or, know someone who would be a perfect fit? Let them know!

Stockholm

Västgötagatan 5
118 27 Stockholm Directions

Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:

- DEDICATED

- PASSIONATE

- GET SHIT DONE

- OPEN-MINDED

- NERDY

Already working at Paradox Interactive?

Let’s recruit together and find your next colleague.

email
@paradoxplaza.com
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