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Bart Schouten, Experienced Producer
Benny Arents, Game Designer
Bas Staffhorst
Game Designer –
Triumph Studios
Some of my colleagues
Ronald van Dijk
Studio Operations Manager
Nick Windig
Programmer
Jamie Visser
Gameplay Programmer
Michiel Wouters
3D Animator/Artist
Benny Arents
Game Designer
Arnout Sas
Technical Producer
Oliver Titley
Concept Artist
Michelle Kusters
Jakob Matthes
Game Designer
Jordi Engel
Quality Assurance
Glenn Smits
Game Designer
Luis Ferreira
Game Designer
Thomas Schuiten
Game Designer
Thom de Moor
Programmer
Rick van Miltenburg
Tech Programmer
Robin de Jong
Character/3D Artist
Rich Burgess
Art Director
Tom Bird
Senior Gameplay Programmer and Designer
Michel Paulissen
Senior Tech Programmer
Lennart Sas
Managing Director, co-founder
Arno van Wingerden
Technical Director
Sara Obert
3D Environment Artist
Joren Bolhuis
Programmer
Daniël Konings
Programmer
Lascha Lagidse
Senior Tech Programmer
Djurre van Dijk
Producer
Davey Grotendorst
Quality Assurance Specialist
Corné Willemsen
Environment artist
Baiba Gedrovica
3D Character Artist
Frederick Milders
Producer
Allert van der Leij
Principal 3D Artist
Ajay Ramautar
Programmer
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