Community Manager - Hearts of Iron
As a Community Manager for Paradox Interactive, you will serve as the voice of our games within the community. You will actively engage in discussions on forums and social media, and act as the primary point of contact during community activities.
You will play a crucial role in creating a constructive feedback loop between the community and our marketing and development teams, significantly influencing the future development of our products.
You will oversee the game's community strategy and coordinate its execution in close collaboration with the Product Marketing Manager and our studios. Alongside the Community Ambassadors, you will implement community plans & strategies, spearhead launches and releases, as well as own all social channels and platforms for the brand.
Skills we are searching for:
Work experience in developing and growing communities in the games industry.
A strong sense of ownership
Experience in coordinating socials during launches/releases
Extensive experience in collaboration with other teams.
Strong communicator, both verbally and written.
A deep understanding of, and general interest in video game culture and their communities.
Knowledge of our grand strategy titles, especially Hearts of iron IV.
Fluency in written and spoken English, and additional languages are a bonus.
Background in project management and working on a project-by-project basis.
Manage and coordinate a team of freelance Community Ambassadors.
Practical information
Scope: Full-time and permanent
Reports to: Head of Community, Marketing
Location: This position is based in Stockholm
- Department
- Marketing
- Locations
- Stockholm, Sweden
Our Culture
At Paradox, we place great emphasis on the value we create for our players, the trust we place in one another and our goal of making games that our players love to play forever.
We try to proactively solve the challenges of a rapidly changing industry, while always keeping in mind the longevity of our games and long-term perspective of our business strategy.
We focus less on job titles and more on the ideas, skills and attitude that every member of our small, autonomous teams brings to the table. We believe that helps us make each other better, and help realize our goals.
To get a fuller picture of how it’s like to work at Paradox, we invite you to watch the below video.
Stockholm, Sweden
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Community Manager - Hearts of Iron
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