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Welcome to Paradox Interactive

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We are Paradox

Have you ever wondered what it is like to work at Paradox Interactive? We think the best way to showcase what Paradox is all about is to let our people tell the story.

Our games are played by more than 2 million players each month and we have over 5 million registered accounts. We believe it is important to stay close to our players, we achieve this through a range of different channels – developer diaries on our forums, live streams on Twitch and announcements and trailers on YouTube.

Over the years, we have released more than 90 products and we currently have 11 active IPs that have been developed both internally and by third party studios across the world as a publisher. In 2016, Paradox was listed as the number one mid-size publisher globally by Metacritic and we had 5 Paradox games on the 2016 top 100 best-selling games on Steam.

Västgötagatan 5
118 27 Stockholm Directions


Delft Directions


Stortorget 13B
211 22 Malmö Directions


Nygatan 18-20
903 27 Umeå Directions

Our Culture

In November 2016, we gathered the entire company for a four day conference in Malta. The focus of the conference was to discuss company direction, discuss our internal goals, and also put into words the company culture we are so keen to keep as we continue to grow. Together, we decided that the following cultural pillars are what makes up the foundation of Paradox:






Working at Paradox

So what’s in it for you? We keep it simple and have divided this into four areas: work, social, development, and compensation. This is a brief summary of our perks and what it means to work at Paradox. If you want to know more - get in touch!

  • Work

    Small teams and accessible managers means that your contributions are important to us

    You are close to the final product, our community and our fans - we encourage you to interact with our community and players directly through social media, our forum, and via streams

    Work/Life balance is important to us so our plans do not rely on crunch (this does not mean we never work overtime but overtime is relatively uncommon)

  • Social

    Company-wide Social Hour every Friday with snacks & beverages

    Yearly company parties

    Ping-Pong table/Pool Table, Warhammer table, and lots and lots of board games

    Spoiler-free break room environment for at least a week after major movie/show launch

  • Development

    Leadership courses available for all employees

    We continuously send employees to conferences and development opportunities such as GDC and GamesCom

    Lunch n´ Learn sessions held by employees: topics range from everything between “Doing business in China” to “Surviving the zombie apocalypse”

  • Compensation

    Competitive monthly salary and salary revision once per year

    Participation in our company wide profit share program

    5+1 weeks of paid vacation per year

    For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight)

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