Experienced Gameplay Programmer for Victoria 3
Embark on a Grand Strategy Journey with Victoria 3 as a Gameplay Programmer at Paradox Development Studio
Are you passionate about strategy games? Do you have a solid C++ background? Paradox Development Studio is offering an exciting opportunity for an experienced Gameplay Programmer to join our dedicated team working on our latest grand strategy project, Victoria 3.
At Paradox, we are a vibrant mix of game developers and publishers, known worldwide for our strategy games. We're passionate about our gamers, with an active player base of over five million each month across the globe. We bring our games to life, creating immersive experiences for our ever-growing community.
We invite you to contribute to Victoria 3, a game that simulates a transformative century, starting from 1836. Your input will directly impact the game mechanics and systems, bringing to life our representation of global population dynamics, industrial revolution, and diplomatic endeavors on a grand scale.
The skills we’re looking for:
Proficiency in C++, with the ability to develop and maintain well-engineered code, focusing on stability and performance.
Demonstrated problem-solving abilities, with the aptitude to take full ownership of features from understanding the design to implementing the code.
Fluent in English, both written and spoken, to effectively collaborate in our international team.
Strong communication and teamwork skills, capable of contributing positively to team dynamics and achieving project goals.
Working at Paradox means being part of a team that values creativity and quality, where you can make a difference and shape the world of strategy gaming. We embrace our nerdy culture, regularly interact with our fans through forums and events, and end each Friday with a social hour to unwind and connect.
If you're ready to take ownership of your work and grow as a game developer, we'd love to hear from you. Apply now and embark on an exciting journey with Paradox and the Victoria team!
- Department
- Games Programming
- Role
- Game Programmer
- Locations
- Stockholm, Sweden
Our Culture
At Paradox, we place great emphasis on the value we create for our players, the trust we place in one another and our goal of making games that our players love to play forever.
We try to proactively solve the challenges of a rapidly changing industry, while always keeping in mind the longevity of our games and long-term perspective of our business strategy.
We focus less on job titles and more on the ideas, skills and attitude that every member of our small, autonomous teams brings to the table. We believe that helps us make each other better, and help realize our goals.
To get a fuller picture of how it’s like to work at Paradox, we invite you to watch the below video.
Stockholm, Sweden
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Experienced Gameplay Programmer for Victoria 3
Embark on a Grand Strategy Journey with Victoria 3 as a Gameplay Programmer at Paradox Development Studio
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