Experienced User Researcher
Are you passionate about games, research, and how to best combine the two? Then come join the User Research team at Paradox interactive and help us make our games better!
Paradox’s User Research team does user experience research for all our products, both developed in-house and published by Paradox. As a User Researcher, you will be responsible for conducting a variety of research activities and supporting the team in their activities. Our current UR team consists of six researchers.
We expect you to be able to identify the root question(s) and provide relevant insights that will support the decision-making of our game developers. You will collaborate with UX designers, game designers, data analysts and studio leaders to champion UX research that connects with our player base and addresses the most crucial design challenges we may face. Your work will be critical in helping us understand the needs and behaviours of our users.
You will be expected to take an active role in developing our methodology, testing environment, and help us build one of the best User Research teams in the industry.
Responsibilities
Coordinate with the team and our stakeholders to iteratively improve our processes for collecting, analyzing and presenting research data
Conduct user research on a variety of Paradox games and products
Create research plans together with the development teams
Choose the methods that will help game teams the most - user studies, focus groups, surveys, user review analyses, etc.
Communicate actionable insights to game teams and other stakeholders at Paradox Interactive
Requirements
At least 4 years of experience in user research, and 2 years as a mid-level (or higher) games user researcher
Experience with a wide range of qualitative research methodologies such as usability studies, interviews etc.
Experience with game development or other interactive media fields
Excellent written and spoken communication skills (English)
Comfortable coordinating clients, other researchers, and participants simultaneously under tight timelines when conducting research
Strong personal interest in the gaming industry and market trends
On a personal level you’re passionate about helping others succeed. You find communication with people of different professions (game design, production, marketing) inspiring and you have a strong sense of self-leadership. You enjoy the balancing act between conducting sound research and delivering objective, actionable results with tight time-frames, and don’t mind challenging established views.
Practical information
Scope: Full time and permanent
Reports to: User Research Manager
Location: This position is based in Stockholm, Sweden.
We will only recruit locally for this role
If you think that this description matches your background, we highly encourage you to apply as soon as possible as we will interview candidates continuously for this position. In your application, please show us why your previous experiences and skills would work for this role and why you are interested in working at Paradox. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Paradox might compensate for this.
- Department
- User Research
- Locations
- Stockholm, Sweden
Our Culture
At Paradox, we place great emphasis on the value we create for our players, the trust we place in one another and our goal of making games that our players love to play forever.
We try to proactively solve the challenges of a rapidly changing industry, while always keeping in mind the longevity of our games and long-term perspective of our business strategy.
We focus less on job titles and more on the ideas, skills and attitude that every member of our small, autonomous teams brings to the table. We believe that helps us make each other better, and help realize our goals.
To get a fuller picture of how it’s like to work at Paradox, we invite you to watch the below video.
Stockholm, Sweden
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Experienced User Researcher
Are you passionate about games, research, and how to best combine the two? Then come join the User Research team at Paradox interactive and help us make our games better!
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