Creative Director – World of Darkness
Join World of Darkness as our Creative Director! Shape the future of our legendary universe, ensuring authentic, innovative storytelling across games, books, and transmedia experiences.
Location: Full Time - Stockholm (Sweden) Office
Company: Paradox Interactive AB
Department: World of Darkness
Reports to: EVP World of Darkness
About World of Darkness
World of Darkness is the legendary, dark, and mature storytelling universe behind Vampire: The Masquerade, Werewolf: The Apocalypse, Hunter: The Reckoning, Mage: The Ascension, and more. Our setting has shaped decades of role-playing games, video games, books, live-action experiences, and transmedia storytelling. We are looking for a visionary Creative Director to lead and evolve our brand, ensuring consistency, authenticity, and innovation across all storytelling platforms.
The Role
As Creative Director, you will oversee the creative vision and IP development of World of Darkness across tabletop RPGs, linear media, video games, LARPs, and other brand extensions. You will define and maintain the core identity of World of Darkness, ensuring its rich lore, gothic themes, and complex storytelling remain compelling, modern, and adaptable to various media.
This role requires deep narrative expertise, franchise oversight experience, and a passion for horror, dark fantasy, and interactive storytelling. The ideal candidate is both a visionary storyteller and a strategic leader, capable of balancing creative direction with business needs.
Key Responsibilities
IP & Brand Development
Establish and uphold the creative vision for World of Darkness.
Develop and implement long-term IP strategies across multiple platforms.
Align product development priorities with brand objectives.
Strengthen brand identity through marketing, sales, and licensing collaboration.
Maintain lore consistency while fostering new storytelling opportunities.
Creative Leadership & Strategy
Provide strategic creative direction to drive project execution.
Ensure brand cohesion across all media.
Tabletop RPGs & Live Experiences
Guide the creative development of World of Darkness TTRPGs.
Support the growth of LARP and immersive storytelling.
Video Games & Transmedia
Partner with game developers to maintain franchise integrity.
Ensure faithful adaptations in film/TV projects.
Maintain consistent canon across all mediums.
Qualifications
Experience in creative leadership within TTRPGs, video games, film/TV, or transmedia storytelling.
Strong understanding of World of Darkness lore and themes.
Proven expertise in franchise/IP development and narrative world-building.
Ability to translate a brand’s identity across multiple formats.
Excellent writing and storytelling skills, with a focus on horror themes.
Experience working with licensing and external creative partners.
Preferred Skills
Experience in tabletop RPG design.
Familiarity with LARP or immersive storytelling.
Background in video game narrative development.
Experience working with TV/film production teams.
Comfortable engaging with fandoms and communities.
Why Join Us?
Lead storytelling in one of the most iconic dark fantasy universes.
Work with a passionate team of creators, writers, and designers.
Shape the future of horror, gothic storytelling, and transmedia experiences.
📝 Interested? Apply with your portfolio, CV, and a brief statement on your vision for World of Darkness.
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- Department
- World of Darkness
- Locations
- Stockholm, Sweden
Our Culture
At Paradox, we place great emphasis on the value we create for our players, the trust we place in one another and our goal of making games that our players love to play forever.
We try to proactively solve the challenges of a rapidly changing industry, while always keeping in mind the longevity of our games and long-term perspective of our business strategy.
We focus less on job titles and more on the ideas, skills and attitude that every member of our small, autonomous teams brings to the table. We believe that helps us make each other better, and help realize our goals.
To get a fuller picture of how it’s like to work at Paradox, we invite you to watch the below video.
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Stockholm, Sweden
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Creative Director – World of Darkness
Join World of Darkness as our Creative Director! Shape the future of our legendary universe, ensuring authentic, innovative storytelling across games, books, and transmedia experiences.
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