3D Artist
We are looking for a 3D Artist to help us create assets and environments that define the look of our games. Alongside a passion for outstanding game visuals, you should be able to adapt your personal style and workflow to meet each project's unique requirements.
What you will be doing:
Create high-quality 3D assets and environments from start to finish, including modeling, texturing, and UV mapping.
Create animations for assets where the game calls for it.
Integrate assets into Unity, ensuring they look great and function correctly in-game.
Work closely with the Art Director and the developers on your team to maintain visual consistency and efficient workflows.
Optimize assets to ensure high performance without sacrificing visual quality.
Requirements:
Strong 3D art portfolio showing a good grasp of form, texture, and environments, whether realistic or stylized.
Proficiency in Blender, including modeling, texturing, and animation.
Relevant experience in the game industry, with a solid understanding of how assets function within a game engine.
How to stand out from the crowd:
Strong animation experience, ideally shown in your portfolio.
Practical experience working within Unity (e.g., shaders, materials, or scene setup).
Experience guiding or reviewing work from external partners.
Experience applying AI tools within a game art pipeline.
Experience adapting your work to different art styles, from realistic to stylized.
Our office is located within a walking distance from downtown Tampere. Due to the highly collaborative nature of the work, we expect you to be able to work at the office.
If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.

- Department
- Iceflake Studios
- Location
- Tampere, Finland