Game Programmer - Iceflake Studios
Iceflake Studios is looking for a Game Programmer to work as a part of our team working on Surviving the Aftermath and upcoming Paradox management game titles.
Iceflake Studios was founded in 2007 and over the years has developed 20 original titles for all major platforms. In 2018 we started the development of Surviving the Aftermath together with Paradox Interactive; this cooperation culminated in 2020 when Paradox acquired Iceflake Studios thus making us a first party Paradox studio.
We offer you the support of a large, internationally acclaimed studio with the perks of a small one. With us you’re not only executing tasks, but truly get your voice and opinions heard. You will be backed up with our experienced team and are surrounded by encouraging coworkers and a great atmosphere.
You will join to be part of our programming team, although you will also be in close contact with Designers, QA and Artists. We offer you support if needed, but mostly let you work autonomously making your own decisions.
What you will be doing:
- Solve interesting problems, from designing and building new systems from scratch to optimizing features to be both performant and moddable.
- Collaborate daily with other programmers, designers and artists.
- Be part of developing the next big Paradox management titles.
- Continue to level-up as a programmer by sharing knowledge through internal workshops and giving / receiving guidance and feedback with other programmers.
The skills you need to have:
- Experience with C# and Unity.
- Up to date understanding on technologies used in games.
- A sense of independence and an ability to take long-term ownership of your features.
- Ability to estimate your tasks and collaborate with technical and non-technical colleagues.
How to stand out from the crowd:
- Prior experience in the game industry.
- Experience in other programming languages.
- You take ownership of your work and have a drive for continuous improvement.
- Experience from management games either as a player or as a developer.
Our office is located within a walking distance from downtown Tampere. Due to COVID you can start working remotely, but due to the highly collaborative nature of the work we expect you to be able to work at the office in the future.
Practical information:
Scope: Full time
Reports to: Lead Programmer
Location: This position is based in Tampere, Finland
If you think that this description matches you, we highly encourage you to apply as soon as possible as we will interview candidates continuously. If you don't match all the requirements, please demonstrate how your passion, attitude and interest in Iceflake and Paradox might compensate for this.
At Paradox Interactive we celebrate difference and care deeply about diversity and inclusion. We therefore encourage you, no matter who you are, to apply for this job if you think you’d be a great addition to our team.
- Department
- Games Programming
- Locations
- Tampere, Finland
Tampere, Finland
Working at Paradox
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Continuous personal development
To make and sell fantastic games we focus on continuous professional development of our employees. Education, career development and impact on decision-making are part and parcel of this endeavor.
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Freedom & Responsibility
Your contribution will count and you’ll see direct results of your input in our final products.We provide you with freedom in how to tackle ambitious goals and we strive to work in small autonomous teams where you have an impact on the decisions taken. However, we also expect every employee to be responsible for their work and the decisions they make.
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Explore, bond and be well
Our culture centers around the games we make and the bonds we form between the people who make and play them. In our experience, a healthy dose of nerdiness is often central in this, no matter what form it takes.
We encourage employees and teams to explore their nerdiness and connect with one another within and (if they wish) outside the company - be it in our strong board game and TTRPG community, over painting miniatures, in book circles, over karaoke, at our social gatherings and of course over video games. How far down the rabbit hole you go is up to you, nothing is mandatory.
It goes without saying that you get full access to our Steam catalog and the chance the play games that are still in development.
We strive for a good work-life balance for all employees and prioritize their personal well-being.
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Masters of our fate
We have stable long-term owners with skin in the game, decision making close to the games and the players and are stably self-financed, without debt. That gives us full ownership and control of our development. Our success or failure is up to us.
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Compensation
We offer competitive monthly salary and salary revision once per year with participation in our company wide profit share program.
You will be given 5+1 weeks of paid vacation per year. For international hires, we will provide relocation assistance (Visa application, Initial Home Finding, Settling in Service, and your flight).We offer flexible work hours, an open office environment and we encourage sharing and learning from each other.
It goes without saying that you get full access to our Steam catalog and the chance the play games that are still in development.
Our Culture
We’ve built our culture on three pillars that function as bedrock.
Nerdiness:
We celebrate our nerdiness, and invite others to experience it.
Trust:
We face challenges together by placing trust in each other.
Ownership:
We own up to our decisions, dare to try, and learn from the past.
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Game Programmer - Iceflake Studios
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