Senior Game Designer to Hearts of Iron
Are you passionate about creating engaging experiences for our players?
As a Game Designer you will be focusing on designing and balancing engaging gameplay mechanics. Hearts of Iron, the grand strategy wargame, have over a million players monthly (and growing) expectantly waiting for what’s next for their favorite franchise.
Game Designer Hearts of Iron
We're on the lookout for a game designer driven by a passion for their craft and a fervor for crafting thrilling experiences for our players. If you're someone who finds motivation in the autonomy to lead tasks and deliver outstanding results, you're the ideal fit. Your element is a creative and collaborative space where the enthusiasm for our work is infectious, and everyone around you is not just doing a job but crafting the games we all love. A keen interest in history and its narratives is a great plus.
Your mission
You will be working closely with the Game Director and be the owner of the design in feature teams. Taking ownership of the designs means that you will be working hands-on from research, to design, implementation and balancing of gameplay systems. This includes being adept at communicating with your peers and colleagues in other disciplines, writing and maintaining design documents as well as testing implemented features and making sure they live up to expectations.
Your role goes beyond crafting engaging game play - it involves actively engaging with our community, giving sneak peaks of yours & the team's latest for work as well as working closely with our marketing team to come up with the best way to showcase the game. In doing this you will be central to shaping the interaction with the people that matters most to us - our players.
Skills that we are looking for
Solid work experience in system design
Solid work experience in gameplay design
Experience with scripting
Interest in strategy/war games; PDS games in particular
Fluency in English
As a creative force at Paradox, you are expected to have a genuine passion for Grand Strategy Games and a good understanding of what makes them so appealing to our players.
We will only recruit locally for this position
- Department
- Design
- Role
- Game Designer
- Locations
- Stockholm - Studio Gold
Our Culture
At Paradox, we place great emphasis on the value we create for our players, the trust we place in one another and our goal of making games that our players love to play forever.
We try to proactively solve the challenges of a rapidly changing industry, while always keeping in mind the longevity of our games and long-term perspective of our business strategy.
We focus less on job titles and more on the ideas, skills and attitude that every member of our small, autonomous teams brings to the table. We believe that helps us make each other better, and help realize our goals.
To get a fuller picture of how it’s like to work at Paradox, we invite you to watch the below video.
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Senior Game Designer to Hearts of Iron
Are you passionate about creating engaging experiences for our players?
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