Content Designer - Stellaris
Are you ready to explore the universe? Fly among the stars and expand the horizon? Do you want to be part of a vision that inspires? If you are ready for a journey among the stars with a crew that offers freedom, trust, and ownership, we'd love for you to come on board and help us design the future.
Your Mission
As a Content Designer on Stellaris, it is your mission to conceive and implement captivating narratives, allowing players to explore their fantasies on a galactic scale. Additionally, you will design mechanics that will challenge and delight hardcore fans and new players.
We concept and prototype as a team, write narratives, and edit one another's work. Using our in-house scripting language, we bring our ideas to life. We research diligently and hunt everywhere for inspiration. We collaborate, challenge ourselves, and take pride in what we create.
We aim to be the best in the business and set our sights on the stars.
The skills we’re searching for…
Fluent in English with an excellent command of written American English. (Please note that we’ll be reviewing your CV and cover letter with attention to grammar, clarity, and tone, as these are essential skills for this role.)
Experience in narrative design or game design.
Experience with or interest in code-based scripting.
Ability to work independently and in collaboration with other developers with assigned tasks and take responsibility for delivering work according to the project’s schedule
We are seeking new team members who enjoy working in a team where everyone supports each other, but every individual designer is also given the freedom and responsibility to take charge of a task and to deliver. We care about quality and are motivated by the idea of our many fans around the world praising our work after release.
Content Designers thrive in a modern, creative environment where our colleagues enjoy their jobs and the games we make. The perfect candidate will not be afraid to raise issues, continuously strive to improve, and seek to inspire their teammates.
We were never meant to journey alone, and we can’t wait to hear how you can contribute to our crew.
Scope: Full-Time and Permanent
Reports to: Managing Content Design Lead
Location: Stockholm, Sweden
At Paradox, you will be part of a result-driven, high-trust, and player-centric culture. Our games and players take center stage, and our first priority is always adding player value. If you thrive from the opportunities this culture brings and know how to navigate the challenges that also come with it, we highly encourage you to apply for this job and join our team.
- Department
- Design
- Role
- Content Designer
- Locations
- Stockholm, Sweden
Our Culture
At Paradox, we place great emphasis on the value we create for our players, the trust we place in one another and our goal of making games that our players love to play forever.
We try to proactively solve the challenges of a rapidly changing industry, while always keeping in mind the longevity of our games and long-term perspective of our business strategy.
We focus less on job titles and more on the ideas, skills and attitude that every member of our small, autonomous teams brings to the table. We believe that helps us make each other better, and help realize our goals.
To get a fuller picture of how it’s like to work at Paradox, we invite you to watch the below video.
Stockholm, Sweden
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Content Designer - Stellaris
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