Jobs
We are always on the lookout for talented and passionate individuals. If you can’t find an open role that fits, we encourage you to sign up for future opportunities by clicking here to connect to future opportunities.
18 jobs
-
Senior Release Manager Product Launch & Publishing Production · Stockholm, Sweden
-
Open application for Senior Game Programmers Games Programming · Stockholm, Sweden
-
Product Marketing Manager (parental leave cover) Marketing · Stockholm, Sweden
-
Game Programmer - Hearts of Iron Games Programming · Stockholm - Studio Gold
-
Release Engineer - Crusader Kings Games Programming · Stockholm - Studio Black
-
Business Owner - Grand Strategy Business Development · Stockholm, Sweden
-
Experienced UI Artist - Hearts of Iron Art · Stockholm - Studio Gold
-
Head of Business – Management Games Product & Publishing · Stockholm, Sweden
-
Editor / Rules Manager - White Wolf World of Darkness · Stockholm, Sweden
-
Lead Game Designer - White Wolf World of Darkness · Stockholm, Sweden
-
Commissioning Art Director - White Wolf World of Darkness · Stockholm, Sweden
-
Operations Director - White Wolf World of Darkness · Stockholm, Sweden
-
Producer - White Wolf World of Darkness · Stockholm, Sweden
-
Gameplay Programmer Games Programming · Stockholm, Sweden
-
Engine Graphics Programmer Central Tech & IT · Stockholm, Sweden
-
Senior Gameplay Programmer - Stellaris Games Programming · Stockholm, Sweden
-
Game Designer - Crusader Kings Design · Stockholm - Studio Black
-
Open application for Senior Game Designers Design · Stockholm, Sweden
About Paradox Interactive
Today, Paradox consists of both publishing and internal game development. We have a broad portfolio of games and own the most important brands, including Stellaris, Europa Universalis, Hearts of Iron, Crusader Kings, Cities: Skylines, Prison Architect, Victoria, Age of Wonders and the World of Darkness catalog of brands.
Since 2004, the company has published its games all over the world, initially through physical distribution but primarily in digital channels after 2006. Paradox games are developed primarily for PC and console platforms, but the company also releases games on mobile. The largest markets today include the US, UK, China, Germany, France and Scandinavia. In total, Paradox games have over five million players each month.
Already working at Paradox Interactive?
Let’s recruit together and find your next colleague.